Nice to meet you

Senior UX/UI designer

I design digital experiences that combine aesthetics, usability, and measurable impact — turning complex ideas into high-performing products.

  • Plenitude
  • De'Longhi
  • Maserati
  • Sky
  • Obag
  • Clementoni
  • Collistar
  • Reef

Selected work

Case studies built on evidence, shipped with impact.

Every project follows the same arc: the problem, the solution, the impact.

  1. Plenitude

    Energy plans felt complex; users stalled at the choice.

  2. De'Longhi

    Three global brands working in isolated design silos.

  3. Maserati

    The old site lost the Maserati feeling along the journey.

Approach

Approach

Turning ambiguous problems into clear, structured interfaces. Building the infrastructure that makes good design repeatable. Integrating AI where it actually helps. Decisions backed by evidence, not gut feelings.

Turning ambiguous problems into clear, structured interfaces. I work across the full product lifecycle, from early discovery to polished interactions, always optimizing for the people who'll actually use the thing.

Building the infrastructure that makes good design repeatable. Component libraries, token architectures, governance models, the boring-sounding stuff that quietly saves thousands of hours.

Integrating AI where it actually helps, not where it sounds impressive. Pattern recognition, automated QA, intelligent tooling. Humans stay in the loop, decisions stay grounded.

Decisions backed by evidence, not gut feelings. I synthesize qualitative and quantitative signals into structures teams can actually act on.

Method

Four steps behind every project.

  1. Discovery

    Audits, heuristic analysis, benchmarking and first usability tests on early concepts.

  2. Definition

    User journey mapping, pain-point identification, scope and accessibility standards (WCAG 2.2).

  3. Design

    High-fidelity prototyping, component and token architecture, a clear information hierarchy.

  4. Validation

    Iterative testing, developer handoff specs and performance monitoring.

Experience

Fourteen years from art direction to design systems.

  1. 2022 — Present

    UX/UI Designer

    MCSAATCHI Milano · Milan, Italy

  2. 2021 — 2022

    UI Designer

    Deloitte/Acne · Milan, Italy

  3. 2018 — 2021

    Visual & UI Designer

    Filoblu · Naples, Italy

  4. 2016 — 2018

    Visual Designer

    WaniCreative · London, UK

  5. 2012 — 2016

    Art Director

    Emagraphic · Naples, Italy

Education

  1. 2009 — 2012

    Bachelor's degree “Design & Communication”

    Università degli studi della Campania · Naples, Italy

  2. 2005 — 2009

    Degree “Graphic Design”

    IISS Francesco Saverio Nitti · Naples, Italy

Skills & tools

  • WCAG Accessibility
  • Design Tokens
  • Variables
  • Rapid Prototyping
  • User Testing
  • Dev-Handoff
  • AI-Augmented Workflow
  • Figma
  • Adobe
  • Miro
  • Contentsquare

Archive 2012 / 2023

Earlier work, still worth a look.

A collection of past explorations, concepts and projects that shaped my journey as a designer.

  • Archive

Contact

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Seamless digital experiences designed to turn visitors into loyal customers and drive measurable opportunities.